How to Create an Emotional Conduit Between Your Webgames Design
As the gaming industry explodes, it is important to deliver new content and visionary perspective to your audience. Designing Webgames can be a lucrative endeavor and as you design new worlds and storylines, it is critical to provide an emotional conduit between your game and the senses of the player you are attracting.
There are literally thousands of games that follow the same model: Hero, Villain and Conflict and how you use these attributes in your new game will determine its success in the market.
At a high level, you need to create that connection between player and game that stimulates the brain to a level of total immersion into the storyline and characters that are developed throughout the online experience
Here are a few ideas that can get you started:
- Character development – your online game will need to have a multitude of character personalities to choose from. How you develop the character and their approach to the story is critical in helping them become the extension of the player. Once the characteristics and personalities are established, the designer needs to continue the personality throughout the entire game.
- Compelling Storyline – Fantasy, Historical Battle situations or Medieval conflicts are among the many areas. That can serve as the basis for the tale and premise the game is based on. Whether the situation is an interplanetary invasion or a journey to the center of the earth, your story must hold the interest of the player and the mission they are signing up for.
- Environment simulation – Once the characters and storyline is developed. The simulated locations must be tied into the areas to complete the vision. Players insert themselves into the characters, the mission and will visualize the specifics of the locations in their minds before picking up the controller. Your graphical environment must deliver on that promise and expectation to make the final link to the online game enthusiast.